• Developers of Cities: Skylines 2 have noticed a growing toxicity in their community, which is affecting engagement and creativity.
  • The CEO of Colossal Order expressed concern about the negative impact of toxicity on the team and the community.
  • The developers still encourage helpful criticism from the community but ask for it to be constructive and kind.

Archive link: https://archive.ph/mVaIY

  • ram
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    010 months ago

    Toxic devs get a toxic community. Why should I express sympathy for them experiencing consequences?

    • Carighan Maconar
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      010 months ago

      How were the devs behaving toxic? I mean, should be easy enough to provide quotes, right?

      • ram
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        -110 months ago

        Remember when they launched the game in a shit state and charged full price for it, then failed to communicate? Actions speak louder than words, and those are some pretty toxic actions.

        • Carighan Maconar
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          -110 months ago

          That’s not toxic, though. I get that those actions are annoying and really poor, but they’re not… toxic. As in, they aren’t done with the intention of poisoning the relationship, in fact quite the opposite, they’re meant to exploit it to take money out of it. Hence “exploitative” might be a much better term to use.

          But importantly, being exploited is no reason to be toxic to workers who don’t make the decisions in return. Especially not in a situation where there are ample ways to go about just undoing the damage done to you, namely refunding the game then putting the company on ignore on whatever stores you frequent.

          • ram
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            10 months ago

            I repeat, for the last time, I’ve never advocated for toxicity or harassment to workers. Only to the companies they represent. Please, if you’re going to argue with me, argue based on what I say, not what you decide I mean.

            • @[email protected]
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              010 months ago

              Toxic devs get a toxic community. Why should I express sympathy for them experiencing consequences?

              Are these not your words? I get that you aren’t advocating toxicity to workers, but you are defending it.

              • ram
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                10 months ago

                Devs clearly refers to the company that develops the game. Try again.

                The fact that you’re harping on this point is because you know I don’t agree with personal harassment. You are aware that I don’t agree with people being abusive about specific people who work for the company. You’re making bad faith arguments to try to prove “You were saying this”, which I was not, and if I was, is clearly not what I intended. Move on.

                • @[email protected]
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                  -110 months ago

                  You were repeatedly stating things not supported by facts or events. And how I read your dev statement was completely reasonable.

                  I think that’s where many people got that impression.

                  I’m not really the person who needs to know when to quit.