• @[email protected]
    link
    fedilink
    English
    763 months ago

    Reminds me of the KSP2 fiasco. Management insisting on reusing the engine from the old game, and firing all the senior devs who could have told them there was no possibility of getting the features they’d announced to work without rewriting the engine from scratch.

    • @[email protected]
      link
      fedilink
      493 months ago

      It’s so sad what happened with KSP2, we were all so excited at the start. I’m glad I didn’t buy it though

      • @[email protected]
        link
        fedilink
        English
        123 months ago

        I bought it, learned that there was no career mode and no plan to add one, and refunded it

          • @[email protected]
            link
            fedilink
            English
            123 months ago

            Do people not? I love the challenge of designing efficient craft that can complete multiple missions at once!

        • Xavienth
          link
          fedilink
          13 months ago

          There was a plan to add one, just really late in the future.

          At least, before it was cancelled.

        • @[email protected]
          link
          fedilink
          13 months ago

          Sure they didn’t plan to add one? I was devastated when they didn’t even have science at first, and of course all the bugs.

          Slay the Kraken? More like return of the Kraken.

          The roadmap seemed good, but it was too good to be true. Im still excited for multiplayer, but it won’t happen

          • @[email protected]
            link
            fedilink
            English
            13 months ago

            I haven’t actually even looked at it in a while, but at the time the official word was that they weren’t going to add it

      • @[email protected]
        link
        fedilink
        23 months ago

        I rewatched the KSP2 announcement trailer recently. It’s still great, but the song definitely feels more like a funeral dirge now.

    • @[email protected]
      link
      fedilink
      English
      283 months ago

      They also wouldn’t allow the new devs to talk to the old devs, so they had to figure out the old codebase for themselves.